Getting Started with Multibody Modeling in SOLIDWORKS

   By TriMech Marketing on September 10, 2020

In this week’s Video Tech Tip, I’m going to show you how to create a puzzle cube by using boss extrudes with Selection Contours, Combine and Intersect. You can create it exactly as I did or you can use the concepts from this and make your own design.

First, I started off with a template for my puzzle. I created a 3×3 table from a sketch geometry on one of my three starting planes. From there, I copied and pasted the sketch to the other planes, so I ended up with three sketches.

Model for Puzzle Box


I created a few sections using a boss extrude, but since I only wanted a couple sections from a sketch, I used Selection Contour. With that, I could specify a region.

Boss Extrude option in SOLIDWORKS

I used Merge result to combine these extrudes together.

Merge option in SOLIDWORKSFor the ones I couldn’t merge (due to other bodies touching), I chose to merge after completing the boss extrude with the Combine command.

Boss extrude in SOLIDWORKS

Next, I ran into issues with modeling bodies that from which I wanted to both subtract and add. To do this, I used the Intersection tool to create a list of multiple bodies. From that list, I selected which bodies to combine.

Intersection option in SOLIDWORKS

After I repeated these steps, I ended up with a nice cube puzzle.

Cube puzzle design in SOLIDWORKS

Related Products

Browse the TriMech web store for SOLIDWORKS software to design, analyze and manufacture your products on your desktop.


TriMech provides thousands of engineering teams with 3D design and rapid prototyping solutions that work hand-in-hand, from sketch to manufacturing. InterPro became a part of TriMech Solutions LLC in 2021.

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